Tell a search that gave up from a route that is not there
The route search stops after MAX_VISITED stars and returned null, which everything downstream read as "the catalogue holds no chain". On the real catalogue that was wrong for real questions: Sol to HD 120147 (136 pc) at 5 pc is 50 jumps, and the panel said there was no route. The budget also sat under what the shipped catalogue needs, so it is now 40 000 rather than 20 000: both that route and a star at 170 pc are found, and Sol to HD 2626 at 6 pc, which used to be refused after 4.7 s, plots 56 jumps in about 2 s. A search now reports whether it gave up. The range search no longer counts a give-up as proof that nothing routes below it — that is what reported ranges up to 29% too wide — and it stops after two of them, since those are the probes that cost the most and settle the least: for HD 2626 at 3 pc it offers 5.92 pc in about 4 s, against 6.13 pc in 4.7 s. At the panel's widest range the refused route and the range search are the same question, so it is asked once. Where nothing can be said, the panel says "Too many stars to search at this range." rather than claiming there is no route. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_016jxMkwA2rbicdGxHosecYi
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@@ -1528,7 +1528,7 @@ export class GalaxySystemSceneComponent implements AfterViewInit, OnDestroy {
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const request = ++this.routeRequest;
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this.routePending.set(true);
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void this.routing.route(fromId, toId, rangePc, ROUTE_RANGE_CEILING_PC).then(
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({ route, neededRangePc }) => {
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({ route, neededRangePc, gaveUp }) => {
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if (request !== this.routeRequest) {
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return;
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}
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@@ -1536,7 +1536,8 @@ export class GalaxySystemSceneComponent implements AfterViewInit, OnDestroy {
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this.routeResult.set({
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stars: route ? route.stars.map((id) => ({ id, name: this.starsById.get(id)?.name ?? `Star ${id}` })) : [],
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totalPc: route?.totalPc ?? 0,
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neededRangePc
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neededRangePc,
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gaveUp
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});
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this.jumpLinks?.setRoute(route?.stars ?? [], (id) => this.starsById.get(id));
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},
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