Commit Graph
14 Commits
Author SHA1 Message Date
SenrokaiandClaude Opus 5.5 1e3ac57229 Wrap a body's name on its card instead of cutting off the digits that tell it apart
The detail page and the system view's object card truncated the name and the line under it with
an ellipsis. For a designation, the part that went is the part that identifies it: the audit
measured "2MASS J21252752-8138278 b" at 288 px in a 256 px heading, shown as
"2MASS J21252752-81382…", and the eyebrow at 273 px, shown as "EXOPLANET · 2MASS J21252752-8138…".

Both lines now wrap (wrap-break-word) in both places. On the dev server the heading for that
planet is two lines, 45 px high, with its scroll width equal to its 256 px box, and the eyebrow
fits in 256 px.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-24 23:45:48 +02:00
SenrokaiandClaude Fable 5 bd37bb8b96 Say what is written about a world, when asked
Every figure this map shows is a measurement or something derived from one,
and it says which. What it could not do was tell you what a place is — a
radius and an eccentricity do not say that Titan is the only moon with a dense
atmosphere. An About control on a body's panel now fetches the Wikipedia lead,
and it is labelled as what it is: prose from another site, credited and linked
back, below the line where this map's own figures end.

Only on the press. Nothing is fetched while a body loads, and nothing is
fetched twice.

Three things the encyclopedia does that had to be handled, all found by asking
it rather than by guessing:

It redirects, generously — "Proxima Cen b" lands on "Proxima Centauri b" and
"Kepler-22 b" on "Kepler-22b" — so the catalogue's own names can be sent as
they are, with no mapping table to maintain.

It disambiguates. "Titan" is a list of everything called Titan, and so are
"Mercury" and "Io". Wikipedia says so in the response, and this app happens to
know the kind, so a disambiguation is retried as "Titan (moon)". Only in
English: every wiki words its own qualifiers, and inventing a translation of
one would be inventing an article title.

And it rate-limits, which it did to me while I was checking the above. A
refusal to answer is not an empty answer, so the two are separate outcomes:
"Wikipedia has no article on this" is about the world, "Wikipedia could not be
reached" is about this minute — and only the first is remembered, so a second
press is allowed to try again.

The extract is capped and scrollable. A lead can run a dozen lines, and this
panel is anchored to the top of a viewport that may be shorter than the prose.

Verified: build clean, 606/606 unit including twelve for the lookup chain, 16/16
end-to-end including three that stub the encyclopedia — this suite tests the
panel, not Wikipedia — design detector clean, and the real thing exercised by
hand against Earth, Titan and Proxima Cen b at three viewport sizes.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jxMkwA2rbicdGxHosecYi
2026-08-21 14:40:51 +02:00
SenrokaiandClaude Fable 5 307fd41be8 Keep a place, and come back to it
Restores the commit reverted off the routing branch, which is where it was
committed by mistake. The change is unmodified; only its branch is.

The map had no memory. Every visit started at the same overview, and a system
worth returning to had to be found again by name each time. A mark on the
readout and on a body's panel now keeps it, a Bookmarks tab lists what has been
kept, and choosing one goes there — a star by flying into its system, a body by
opening its page.

Local storage, not an account. This map asks nobody to sign in, and a list of
stars somebody liked is not worth a server. Every read of that store is
defensive, because it is a string a person can edit, another tab can write, and
a browser can refuse to hand over at all: a bad entry is skipped rather than
losing the rest, duplicates are collapsed since two entries for one place would
each toggle the other's control, the list is bounded so a hand-edited store
cannot decide how much this renders, and where storage is denied outright the
bookmarks still work for the visit — they just do not outlive it.

The name is stored alongside the id rather than looked up, so the list reads
before the catalogues have loaded, and a bookmark to something a later
catalogue no longer holds still says what it was instead of decaying into a
bare number.

The tab is offered even when it is empty, and says what the mark does: a tab
that appears only once you have already found the feature is a tab that never
taught anyone anything.

Choosing a kept place hands the panel back to the readout, the same move as
choosing a search result and for the same reason. That behaviour is what the
end-to-end spec caught missing — the readout it asserted on did not exist,
because the panel just used was still covering it.

Verified: build clean, 587/587 unit, 11/11 end-to-end, design detector clean,
screenshots at 1440x900 and 390x844.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jxMkwA2rbicdGxHosecYi
2026-08-20 19:12:58 +02:00
Senrokai 9cdd8f9388 Revert "Keep a place, and come back to it"
This reverts commit bd3a5a4. The bookmarks work was committed onto this branch
by mistake — it belongs to its own pull request, and it has one, branched from
this branch's own tip. Reverting rather than rewinding because the branch is
published and a pull request is open against it: the diff this pull request
shows is what matters, and after this it shows the routing change alone.
2026-08-20 19:10:24 +02:00
SenrokaiandClaude Fable 5 bd3a5a48c9 Keep a place, and come back to it
The map had no memory. Every visit started at the same overview, and a system
worth returning to had to be found again by name each time. A mark on the
readout and on a body's panel now keeps it, a Bookmarks tab lists what has
been kept, and choosing one goes there — a star by flying into its system, a
body by opening its page.

Local storage, not an account. This map asks nobody to sign in, and a list of
stars somebody liked is not worth a server. Every read of that store is
defensive, because it is a string a person can edit, another tab can write,
and a browser can refuse to hand over at all: a bad entry is skipped rather
than losing the rest, duplicates are collapsed since two entries for one place
would each toggle the other's control, the list is bounded so a hand-edited
store cannot decide how much this renders, and where storage is denied
outright the bookmarks still work for the visit — they just do not outlive it.

The name is stored alongside the id rather than looked up. That way the list
reads before the catalogues have loaded, and a bookmark to something a later
catalogue no longer holds still says what it was instead of decaying into a
bare number.

The tab is offered even when it is empty, and says what the mark does. A tab
that appears only once you have already found the feature is a tab that never
taught anyone anything.

Choosing a kept place hands the panel back to the readout, which is the same
move as choosing a search result and for the same reason: the panel has done
its job and the thing to look at is now the scene. That behaviour is what the
end-to-end spec caught missing — the readout it asserted on did not exist,
because the panel that had just been used was still covering it.

Verified: build clean, 587/587 unit, 11/11 end-to-end including a spec that
keeps Earth, leaves the page, comes back to it from the list and forgets it,
and one that keeps Proxima Centauri, flies out to the field and flies back in
by what was kept. Design detector clean, screenshots at 1440x900 and 390x844.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jxMkwA2rbicdGxHosecYi
2026-08-20 19:07:46 +02:00
SenrokaiandClaude Fable 5 4a1cc5240a Dock the HUD: every tool and readout on one rail along the bottom
The overlay had grown by accretion: a search box floating top-centre, a
readout panel bottom-left, a range readout bottom-right, and nothing that
said these were parts of one instrument. This puts them on one rail across
the bottom of the viewport — the dock — with a tab strip pinned to the bottom
edge and whichever panel is open growing upward from it. The top of the
screen keeps only the scale ladder and the nameplate, so the map itself is
what fills the frame.

Three tabs. SEARCH is the old search, with its field pinned to the bottom of
the panel and the results growing upward above it, so the thing being typed
into never moves while the list grows. READOUT is the old bottom-left panel.
DISPLAY is new: five layer toggles — labels, orbits, grid, deep sky, sky —
each a real scene object switched by visibility, except the ones the galaxy
crossfade already rewrites every frame, whose toggles fold into that
crossfade instead of fighting it. The range readout sits on the strip itself,
so it is readable whatever is open.

Behaviour worth stating: choosing a search result hands the panel straight
back to the readout, since the thing to look at is now the scene. `/` opens
the search from anywhere. Below `sm` the dock is the strip alone; a tap opens
a panel as a sheet, a tap on the scene folds it away. The body-detail page
gets the same dock with only the search — the info panel is its reading.

Two things found on the way. CSS2DRenderer gives every label its own
z-index for depth order, and the label host created no stacking context, so
labels painted over every HUD panel; `isolate` on the host keeps them under.
And starmap-hud's readout tests were really tests of the panel that moved,
so they moved with it.

Verified: build clean, 535/535 unit, 6/6 end-to-end, design detector clean,
screenshots at 1440×900 and 390×844 across galaxy, galactic, system,
body-detail, all three tabs and the layers-off state.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jxMkwA2rbicdGxHosecYi
2026-08-18 20:57:10 +02:00
Claude 650b3b37a0 Fix what the review confirmed: anchoring, overlap, honesty, one voice
Fourteen findings from an adversarial review pass, applied together because
most share two roots — geometry written against assumptions the renderer does
not hold, and a design language spelled out longhand until it drifted.

Correctness. The leader line pointed at empty space: CSS2DObject centres a
label on its anchor by default, and margin only nudges the centred box — the
overlay now anchors the left edge (center 0, 0.5) so the hairline meets the
star. The info panel and not-found panel returned to top-4 at sm, under a
search field that is 26rem wide and centred, covering the back button on
every viewport from 640 to 1088px; they now wait for xl. The search empty
state asserted "nothing matches" while the catalogues were still loading —
and forever if they failed — so it now waits for the index. "Matches 8" was
the page size wearing the costume of a count; the header now reports the
real total, with the cap stated when it bites. The nameplate un-hides at lg
instead of sm, clear of the rail and the object card. theme-color matches
the void again.

Accessibility. Tabbing to search changed one hairline's hue; the wrapper now
carries the old ring as a visible focus indicator.

Structure. hud-surface names the panel recipe that had been inlined at seven
sites and had already forked into /85 and /92; the backdrop blur it carried
is gone from every near-opaque panel — the canvas beneath redraws every
frame, so each blur was re-sampled continuously for an effect the fill hid —
and survives only as blur-sm on the genuinely translucent search shell.
type-label and type-eyebrow name the two label voices, retiring 0.14em and
the stray hover:bg-accent/10. The Measured/Derived rows both cards pasted
twice each live once in ReadoutSectionsComponent; the reticle and chevron
each draw from a single geometry, the reticle's stroke held in screen pixels
so one mark serves every size. The acquire wipe plays once per search, not
once per keystroke, because both outcomes now share one panel. hud-banner,
which styled nothing since the rule was deleted, is a data-testid — the
convention its own file already used.

527 unit tests, 6/6 end-to-end, production build, and a driven screenshot:
every label now hangs off its star with the hairline touching the point.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WaySiNst4HhDXBHnMy8p5G
2026-08-17 15:19:53 +00:00
SenrokaiandClaude Fable 5 0dcd49c777 Merge main again: readouts built once, said in the instrument's voice
Main moved while the previous merge was being verified. It brought the
shared bodyReadouts builder — one source for a body's measured and derived
rows, used by the detail page and the system view's new object card — plus
the derived-value asterisk in the HUD readout panel.

All of that data flow is kept. The templates it arrived in are restyled to
this branch's idiom: the info panel and the object card share the same
organism (header, full-bleed readout rows, provenance line, route rail),
the object card's route rail sits at the bottom because there the route is
the next step rather than the way back, and the derived asterisk and its
footnote keep their meaning in sentence case. The card also needed the
restyle to render at all — it arrived wearing hud-panel, a class the
observatory system no longer defines.

Verified: build clean, 527/527 unit, 6/6 e2e, design detector clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jxMkwA2rbicdGxHosecYi
2026-08-17 16:16:50 +02:00
SenrokaiandClaude Fable 5 a965aed1db Merge main, carrying the observatory instrument onto its rebuilt chrome
Two HUD redesigns happened in parallel: this branch restyled the old chrome
as a precision observatory instrument, while main rebuilt the chrome against
screenshots of the Star Citizen starmap — a scale ladder, a nameplate, a
readout panel, and two-line labels that say what a thing is, not just what
it is called.

This merge keeps everything main's rebuild learned and says it in this
branch's voice. Kept: the ladder's reachability semantics and test hooks,
the two-line name/kind labels and their shared declutter logic, system-view
body labels, every readout. Restyled: chamfered clip-path panels become
hairline frames with corner-tick brackets; Orbitron is gone and one readout
face carries the hierarchy; the hexagon reticle becomes the same
circle-and-ticks mark the search field wears; focus states move to real
focus-visible outlines; the long uppercase caveat notes drop to sentence
case so they read as sentences.

Two merge-borne fixes along the way: the labels' translate offset moved into
.map-label as a margin (CSS2DRenderer rewrites the inline transform every
frame, the margin is the offset it cannot touch), and the info panel's new
Derived section picked up the horizontal padding it lost when the panel
moved to per-block padding.

Verified: build clean, 496/496 unit, 6/6 e2e (on a free port — 4300 is
occupied on this machine), design detector clean, screenshots reviewed at
1440x900 and 390x844 across all four views plus search states.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jxMkwA2rbicdGxHosecYi
2026-08-17 16:09:33 +02:00
SenrokaiandClaude Opus 5 836816ffbd Restyle the HUD as an observatory instrument
Replaces the generic rounded dark cards floating over the scene with a
single instrument language: hairline frames cut by accent corner ticks, a
viewport frame that reads the whole screen as one panel, and readouts whose
figures are what the eye lands on.

- styles.css: retune the tokens (deeper void/panel, brighter text/muted so
  every label clears 4.5:1 even over the brightest part of the skybox) and
  add two utilities — `hud-brackets` draws the four corner ticks from eight
  background gradients so no panel pays for them in DOM, `hud-acquire` wipes
  a panel down on mount as its one authored moment (reduced-motion aware).
- Drop Orbitron: every string in this UI is a measurement, an identifier, or
  a catalog label, so one readout face carries the hierarchy through weight,
  size, and tracking — and the HUD paints one font request sooner.
- Search: reticle mark instead of a magnifier, transparent field inside a
  framed shell, results as a dense two-column list with a match count, and
  the previously missing empty state.
- Info panel: return rail, name/class header, and a readout table with
  tabular figures and the unit tinted back off the number.
- Star labels: a hairline leader back to the star they name. The offset moved
  from `translate-*` to a margin because CSS2DRenderer overwrites the inline
  transform every frame, which silently beat the old classes.
- Both top-anchored overlays drop below the search field under `sm` so they
  no longer stack on top of it on a phone, and focus moved from a removed
  outline plus ring to real `focus-visible` outlines.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jxMkwA2rbicdGxHosecYi
2026-08-07 17:42:14 +02:00
Claude 7b0f32f71a Assemble a body's readouts once, not once per panel
Follow-up to review on #3. The card and the detail page each built their own Measured/Derived
split, kind label and provenance sentence — the drift buildBodyViewModel exists to prevent,
re-forked one layer up, and the drift would have been in which side of the measured/derived line
a quantity falls on, which is the distinction those panels exist to draw. One bodyReadouts(body)
now returns both blocks and the sentence, and both templates iterate it. The two surfaces render
identical rows as a result, and the card gains the inclination the detail page already showed.

Also from that review:

- KIND_LABELS was duplicated between the two panels; it now lives beside bodyReadouts. The third
  copy the review pointed at is a different union (search results are star/body/exoplanet, and
  label a body "Body"), so it stays where it is.
- CardRow was HudReadout renamed. Both are now Readout, which HudReadout extends with its
  derived flag.
- The enterable-systems count was a 21-line lazy memo over arrays that are already in hand; it is
  one expression where those arrays are assigned.
- buildBodyViewModel now carries hostStarId, so the detail scene stops rescanning both catalogues
  for something the builder had already resolved.
- heliocentricPeriodDays was called twice for the same body.
- The superscript helper was a split/map/join; it is a replace.
- info-panel had five computed() each wrapping one pure call with a non-null assertion, beside a
  template that inlined the same kind of call directly. They are gone with the shared readouts.
- Dropped a tautological test that compared a pure function to itself. Replaced with one that
  asserts the host star id the builder now carries.
- Removed the orphaned doc comment left behind when formatParsecs/formatAu moved out.

And one the review raised as out of scope but is worth taking: formatRadiusKm grouped thousands
above its decimal threshold and not below it, so 69,911 km sat beside a bare 6371 km. Both are
grouped now.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WaySiNst4HhDXBHnMy8p5G
2026-08-06 03:52:11 +00:00
Claude 1019727a39 Say what is known about a world, and how it is known
Four changes to the readout panel and the body cards, which between them were showing less than
the catalogues hold and not always distinguishing a measurement from an inference.

Picking a planet used to navigate straight to /body/:id. That tore down the system scene and the
camera with it, so comparing two planets meant flying back into the system between each. Hovering
a body now raises a card over the live view and clicking pins it; Full view still opens the route
for the full 3D inspection. Clicking empty space unpins, and leaving the system clears it.

The card and the detail page were assembling "what do we know about this world" independently,
which is the shape of bug where a planet reads 255 K in one panel and 254 K in the other. Both now
build from one shared view model.

Orbital period was absent everywhere. For a heliocentric orbit it follows exactly from the
semi-major axis, because in these units the Sun's mass is the unit of mass — Mars comes back
687.0 d against a published 686.98. It is deliberately not computed for moons, whose elements are
relative to a parent planet the catalogue has no mass for, nor for exoplanets: periodDays is
populated for none of the 6319 shipped records and hostStarMassSolar for none either, so any
figure would assume a solar-mass host and mis-state every planet around an M dwarf. Where a period
does exist it is filed under Measured or Derived according to which it is, not by its field name.

The system readout showed a flat 0.00 pc for the Sun's distance, which is arithmetically right and
reads as a bug — the distance from here to here is not a measurement, so it is suppressed. It
gains the host star's luminosity, marked as derived, and counts moons separately from planets. The
neighbourhood readout gains the one thing the star field cannot show: how many of those points can
actually be entered. Derived readouts carry a marker and a footnote saying so.

Every quantity now formats through one module whose precision follows magnitude, rather than a
fixed decimal count per call site that read as false precision at one end and lost real
information at the other: 0.0026 AU stays legible instead of rounding to 0.00, and Pluto's period
reads 248 yr rather than 90560 d.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WaySiNst4HhDXBHnMy8p5G
2026-08-05 16:45:17 +00:00
Claude ac296f5133 Derive a surface for every body that was never photographed
Fifteen bodies here have a real photograph. Every exoplanet does not, and
never will on current instruments — none has ever been imaged — and nor do
several of the solar system's own moons. Those all shared one crude
stand-in: a few noisy bands tinted by category, cached per colour, so
every exoplanet in the app was literally the same picture.

They now get a surface reasoned from what has actually been measured.

The chain is standard at every link. A host star's luminosity comes from
its catalogued apparent magnitude and its parallax distance — that pair is
exactly an absolute magnitude — plus a bolometric correction for its
spectral class. The correction is not optional: an M dwarf radiates most
of its light in the infrared, so its visual magnitude understates it more
than tenfold, and M dwarfs are what most nearby planet hosts are.
Luminosity and the semi-major axis then give an equilibrium temperature,
mass and radius give a bulk density, and size, temperature and density
together give a class of world.

Checked against the solar system the temperatures land on Earth 255 K,
Jupiter 112 K, Neptune 46 K, all within a kelvin or two of published
values, and 51 Pegasi b comes out at 1227 K against a published 1200.

Each class carries a palette reasoned from its chemistry — methane absorbs
red light, which is why the ice giants are blue — and a structure: zonal
bands for a body with a fluid envelope, because a rapidly rotating
atmosphere organises into them, and fractal terrain for one with a solid
surface. Polar caps grow and shrink with the derived temperature, which is
the clearest visible consequence of the whole chain.

The generator samples three-dimensional noise along the sphere rather than
a flat field, so there is no seam to stitch at the antimeridian and no
pinching at the poles, and it writes into a byte array rather than a
canvas — a pure function, testable, with no 2D context to be unavailable.

Two things the derivation cannot do, both stated on screen next to the
measurements it rests on. Equilibrium temperature ignores greenhouse
warming and internal heat, so Venus comes out at 300 K against a real
surface of 737 K and Io, kept molten by tides, classifies as ice. And
these are illustrations: reasoned, but not observations.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WaySiNst4HhDXBHnMy8p5G
2026-08-05 06:52:22 +00:00
Senrokai d7e8ea1d4d @
Add star-map Angular app, ETL pipeline, and caveman plugin

Angular 3D star map (galaxy/system/body views, Three.js rendering,
navigation store) plus the NASA ETL tooling that builds the star,
exoplanet and solar-system datasets, Playwright e2e suite, and the
cs:caveman Claude Code plugin (command, agent, skill).

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
@
2026-08-03 16:50:10 +02:00