- .npmrc : le scope @avalon-vanguard pointe vers le registre npm de Gitea (lecture
anonyme, aucune ligne _authToken).
- devDependency @avalon-vanguard/config ^1.0.0 (résolu depuis git.avalonvanguard.com).
- .prettierrc : "@avalon-vanguard/config/prettier/angular" (mêmes printWidth 100,
singleQuote et parser angular pour *.html ; les défauts de Prettier 3 deviennent
explicites).
- tsconfig.json étend @avalon-vanguard/config/tsconfig/angular.json ; files et
references restent ici. Les sous-configs (app, spec, worker, e2e, etl) étendent
toujours ../tsconfig.json, sans changement.
- .editorconfig : copie du fichier du paquet (seuls trois commentaires s'ajoutent).
Aucun changement de résultat, vérifié depuis un `npm ci` propre de chaque côté
(Node 24.15, rm -rf dist .angular/cache) contre main 822c699 :
- `ng build` de production : les 33 fichiers de dist/ ont le même sha256.
- `prettier --check .` : sortie identique (les mêmes 135 fichiers déjà signalés).
- etl, e2e et worker typecheck, tsc app et spec : propres avant et après ;
`tsc --showConfig` sémantiquement identique pour les 5 projets.
- `ng test` : 729 tests sur 41 fichiers, tous verts des deux côtés.
- `playwright test --list` : identique (17 tests, 8 fichiers).
- node_modules : seul @avalon-vanguard/config s'ajoute.
Note : index.html embarque la CSS de Google Fonts téléchargée au moment du build ;
deux builds de main à quelques minutes d'écart peuvent donc différer sur ce seul
fichier. Les deux builds comparés ici ont été faits à la suite.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Route plotting ran on the main thread, and so did the jump-link graph:
- the range search for a far target, HD 2626 at 236 pc, takes 4-5 s;
- the graph at 8 pc is 3.7 million links, 6-10 s to build, then as many
link objects again to turn into vertices.
The map stopped for as long as either ran.
A Web Worker now does both. RoutingClient sends it the catalogue's ids and
positions once, and it keeps its own spatial index. A route question comes
back with the route, or with the range that would open one. A graph comes
back as one Float32Array of segment vertices, transferred rather than
copied.
On the scene side, only the latest route request is shown: an earlier
answer arriving later is dropped. Only the graph for the range last asked
for is drawn. The Routes panel says "Plotting…" and holds its button while
a request is out.
collectJumpLinks gave way to jumpLinkSegments, which writes the vertex pairs
straight into floats rather than building link objects first; the scene was
its only caller. The routing module (routing.ts) is the message protocol and
the one function answering it, so the worker is a dozen lines, and the same
answers are worked out in place where there is no Worker, as in the unit
tests' DOM. The worker is built with its own tsconfig, as the Angular
builder expects.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016jxMkwA2rbicdGxHosecYi
Add star-map Angular app, ETL pipeline, and caveman plugin
Angular 3D star map (galaxy/system/body views, Three.js rendering,
navigation store) plus the NASA ETL tooling that builds the star,
exoplanet and solar-system datasets, Playwright e2e suite, and the
cs:caveman Claude Code plugin (command, agent, skill).
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
@